
2D Sprites and Their Animations in Goknar Engine
In this chapter I focussed on animated and non-animated sprites in Goknar Engine. In general, I needed to implement dynamic […]
In this chapter I focussed on animated and non-animated sprites in Goknar Engine. In general, I needed to implement dynamic […]
In this year’s Global Game Jam I and my friend Cem Şahin have developed a tetris game in the theme […]
Generic Scene Generation My main objective is making a generic engine. With a simple scene data, it should have a […]