Object Lights and Path Tracing
This week’s project topics are: Object Lights Light Mesh Light Sphere Path Tracing Path Tracing Uniform Sampling Path Tracing Importance […]
This week’s project topics are: Object Lights Light Mesh Light Sphere Path Tracing Path Tracing Uniform Sampling Path Tracing Importance […]
This week’s project topics are: BRDF Phong BRDF Modified Phong BRDF Modified Normalized Phong BRDF Blinn-Phong BRDF Modified Blinn-Phong BRDF […]
This week’s project topics are: Additional Lights Directional Lights, Spot Lights HDR Rendering Source code is available on GitHub. Additional Lights […]
This week’s project topics are: Texturing Perlin Noise Bump Mapping: Applying to: Triangles, Spheres, Surfaces with Perlin Noise Source code […]
This week’s project topics are: Instancing Transformation Distibution Ray Tracing including: Depth of Field, Soft Shadow with Area Light, Motion […]
This week’s project topics are: Accelerating our basic ray tracer with multi-threading and Boundary Volume Hierarchy(BVH) tree implementation, Multi […]
In this recursive ray tracer we only covered simple ray-object intersection detection, shading, and shadowing. Source code is available on GitHub. […]